![]() In BoS, you had about 5 which was about ideal. What follows is constructive criticism.Īnywho.my complaint is simple having a full aerodynamic damage model, stalling and spinning is highly addictive but.it also takes some getting used to, as there is naturally, quite a steap learning curve. That's also when I started playing online. BoS improved on the flight and damage models and looked even more gorgeous so to say I was impressed and hooked, was an understatement. I did eventually graduate to the full-sim experience, but a lack of headtracking and action always brought me back to realistic. In fact, I was so excited I got my first bomber kills and first taste of realistic controls by playing the demo in the game store every day for two weeks before release-that was in 2009. ![]() ![]() I was interested in it because it was a SIM, an action-packed one so started playing on realistic day-one. I was so excited to do so, as BoP was the first proper WW2 combat flight sim on console. O.k, firstly, in an attempt to mitigate any hate I will state that I bought IL-2 Birds of Prey AND Birds of Steel day-one.
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